Can you talk a bit about how this felt? As an outsider, it seems like it would be conflicting. On one hand, people profiting off your work without asking. On the other, increasing the network effect increases the games value.
There’s a reason photoshop is easy to pirate. Ditto for Windows. They know they want more people using their product.
Especially for an online game, it’s probably a win. If you have an ingame store, more people playing = more people buying.
Offline games are more problematic. Piracy is a big deal just because there’s not much incentive to pay for anything. People are lazy and often take the path of least resistance. If your game pops up on piratebay for free, people are less inclined to pay for it.
I keep talking about piracy here because it’s conceptually similar to the iframe hijack thing. They’re “pirating the content” in that sense. But sometimes it’s smart to let piracy happen.
sillysaurusx|6 years ago
Especially for an online game, it’s probably a win. If you have an ingame store, more people playing = more people buying.
Offline games are more problematic. Piracy is a big deal just because there’s not much incentive to pay for anything. People are lazy and often take the path of least resistance. If your game pops up on piratebay for free, people are less inclined to pay for it.
I keep talking about piracy here because it’s conceptually similar to the iframe hijack thing. They’re “pirating the content” in that sense. But sometimes it’s smart to let piracy happen.
9HZZRfNlpR|6 years ago