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hermanhermitage | 6 years ago

Excellent, I'll check that out. As (at the risk of exposing my geriatric age) someone who did 3d engine and driver work back in the mid 90s to early 00s, I found the bitsquid blog really useful to warping my brain to the near era and the tradeoffs that matter today. Great stuff.

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metaobserver|6 years ago

If you are into no-nonsense software design, Molecular Musings [1] written by Stefan Reinalter is also a goldmine. As is anything written or said on topic by Mike Acton, whose ramblings de-facto brought DOD into the mainstream [2][3]. Regarding good old days, remember Flipcode? ;) [4]

[1] https://blog.molecular-matters.com/ [2] https://macton.smugmug.com/Other/2008-07-15-by-Eye-Fi/n-xmKD... [3] https://www.youtube.com/watch?v=rX0ItVEVjHc [4] https://flipcode.com/archives/articles.shtml

hermanhermitage|6 years ago

Excellent, thank you for those references.

I also recently picked up "Data-oriented design: software engineering for limited resources and short schedules" by Richard Fabian, which I've not had a chance to read properly but looks like it covers things in detail.