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bipolar_lisper | 6 years ago
> The only logical culprit was a bit of scripting that runs when a companion's health reaches zero: if they're in the party, it waits for combat to end and revives them; otherwise it marks them as dead "for real
The code should never have been written this way if the companion is not supposed to die. There should have been an `is_dead()` function that always returned false.
This site has declined dramatically and I think it's a result of the quality of programmers we have today vs what we had 10 years ago before the internet became mainstream.
None of these comments nor the tweets talk about how bad that code was, but instead kiss the guy's ass.
I expect to see more and more posts about games and other trivialities and less and less posts about important topics as the years fly by.
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