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grok2 | 6 years ago

So you can use all the zillions of existing extensions/scripts, it really only makes sense to rewrite using VimScript as the scripting language to make it faster. Then you have a built in user base.

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CGamesPlay|6 years ago

But according to the README, the new language is syntactically incompatible with the old VimScript. So you can’t reuse those extensions, they have to be rewritten.

grok2|6 years ago

Yeah, I didn't notice that. If that is the case, then perhaps there is no purpose in creating a new language. Perhaps the only benefit to creating the new language could be that it might be a little easier to mechanically convert from the existing VimScript to the new style VimScript they are thinking of.