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jdnenej | 6 years ago
Rendering is also an insanly parallelizable task. In the worst case we can always slap 2 of the same gpu on one card and get them to render half the screen or for vr, one gpu per eye.
jdnenej | 6 years ago
Rendering is also an insanly parallelizable task. In the worst case we can always slap 2 of the same gpu on one card and get them to render half the screen or for vr, one gpu per eye.
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