(no title)
achilleasa | 6 years ago
I tried to differentiate from other Go books out there by including things that align with my research interests. Inside the book and its accompanying code you can find lots of (hopefully) interesting concepts such as how to build from scratch data pipelines and a distributed graph processing system inspired by Pregel.
As simply discussing these concepts is not that interesting without some code, my main focus was to write a hands-on book. To this end, the book is kinda code-heavy and includes about 16.2k lines of Go code (52% Go code, 30% tests and 17% auto-generated mocks/gRPC stubs according to gocloc).
You can find the full source code for the book at https://github.com/PacktPublishing/Hands-On-Software-Enginee.... It comes with an MIT license so feel free to tinker with it and let me know what you think!
ifoundthetao|6 years ago