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achilleasa | 6 years ago

The first chapters focus exclusively on the SOLID design principles and best practices for testing and vendoring while the rest of the chapters get progressively more and more technical.

I think the material should be relatively easy to follow up to chapter 11 for anyone with a basic understanding of programming in Go. Chapter 12 is a bit more complex as it describes the implementation of a distributed graph processing system.

I would definitely recommend taking a look at the (heavily commented) code on GitHub to see for yourself.

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