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andremendes | 5 years ago

You must pick something that is really meaningful for you in a way that will make you feel good seeing the progress of the project you are working on. What would a Roguelike have to be to take your full attention? How a strategy game you really love has to look like?

What you like beyond games? If you like gardening, make a game about it. Are you a sports fan? Make a sport game. You get the idea.

I'm saying this because it's working for me. Like you, I want to make games on my own. I am also into politics, so I chose a language and a framework[¹] and started from the tutorial with the goal of making a politically-charged infinite-runner[²].

After getting the basics I told my idea to a couple of friends that kindly drew sprites for me to use in the game. It's been a really cool experience. I'm doing it everyday and learning a lot in the way. I strongly believe that the subject choice for the project is what is getting me hooked to it.

¹: https://haxe.org and https://haxeflixel.com/

²: https://github.com/fullynotanalien/bozorun (edit: formatting)

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beznet|5 years ago

Came here to say this basically. If a project only has surface level interest, I'll never finish it. The only projects I've ever finished are ones that I found that would be legitimately useful for me or other people. It has to solve a problem that, like you said, is meaningful.