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Fractal Lab - Interactive WebGL fractal explorer

29 points| hakim | 15 years ago |fractal.io

6 comments

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[+] personalcompute|15 years ago|reply
I think I'm going to get the shader source for one of the more pretty fractals and max out the details and then run it on that ec2 server instance with the very powerful gpu. New wallpaper.
[+] jerf|15 years ago|reply
This is an obscenity. I remember leaving my 486/33 running for an hour or two to render something at 800x600x256color, and now I'm flying through Mandelbulbs on a web browser, fiddling with them in real time. Excuse me, futureshock moment here.
[+] Banekin|15 years ago|reply
This looks insanely cool, but it won't render for me. I'm running the newest version of Chrome on Snow Leopard which is supposed to support WebGL, other examples work fine, but I'm just getting a checkered background.
[+] jerf|15 years ago|reply
I hate to ask, but did you actually click "Render"? Just clearing away the text that is in the middle when you first load it has exactly that result if you don't click "Render", which is why I ask. It was also non-obvious to me that when I changed fractal types, I had to click "Recompile"; everything else updated live, so I expected that to as well.
[+] rorrr|15 years ago|reply
Doesn't work for me at all. Win 7, Chrome 9