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tonygrue | 5 years ago
Pretty much Mac owners are on laptops. Even in the PC world few laptops can power VR. Those that do tend to be bulky for cooling and have nVidia GPUs; both things which MacBooks seem unwilling to have.
Having a extensible desktop at 1k that supports nVidia would probably go a long way.
chongli|5 years ago
From Apple's perspective, that's a machine with razor-thin margins. Why would they want to sell that when all of their other products have enviable margins?
Moreover, such a machine would cannibalize their high-end Mac Pro sales. After all the money they spent to develop it, having your pro customers scoop up the thin margin gaming machines seems like a poor strategy.
rleigh|5 years ago
The market for mid- to high-end desktops is indeed lower margin, but it's a much bigger market overall. The old Mac Pro was at the high end of this market. Expensive, but justifiable if you needed it. If Apple had the will, they could be profitable in this space. They have chosen to exclude themselves from it.
Back in the mid '00s, I saw Mac Pros in use in scientific research settings, because they allowed use of lots of RAM compared to equivalent PC mainboards of the time, could take lots of storage, and had lots of horsepower to throw at bioinformatics and modelling problems. We had compute clusters as well, but for some problems these were a better fit. Today, Macs are banned. The academic funding bodies don't consider them good value for money. And they are not wrong in that assessment.
baby|5 years ago
sysbin|5 years ago
deadbunny|5 years ago
You're not going to get very far without drivers an you'll be stuck on OpenGL 4.1 and Metal. That and you'll have the problem that there are less games built for MacOS than Windows an Linux + Proton.
Investing in a GPU for MacOS for gaming would be a huge waste of money IMO.
fortran77|5 years ago