(no title)
bitcrazed | 5 years ago
Imagine if you could run AI/ML apps and tools that are coded to take advantage of DirectML on Windows and/or atop DirectML via WSL.
Now you can run the tools you want and need in whichever environment you like ... on any (capable) GPU you like: You don't have to buy a particular vendor's GPU to run your code.
If you're old like me and remember the dark ol' days when games shipped with specific drivers for (early) GPU cards/chips, but failed to run at all if you didn't have one of the supported cards, you'll understand why this is a big deal.
NOGDP|5 years ago
Maybe I'm not that old, but I'm old enough to remember the days when microsoft was intentionally degrading opengl performance on windows ;).
1bc29b36f623ba8|5 years ago
Those days sucked. Bigtime. If we can avoid doing the same mistakes for machine learning then we should.
qayxc|5 years ago
Which is still nonsense, since this only affected the OGL driver shipped by Microsoft. In contrast to truly bad actors like Apple, OEM were free to ship their own OGL drivers from day 1.
So sorry mate, but I have to call BS on that one.
visarga|5 years ago
swebs|5 years ago
Isn't the linked post saying you have to be running on Windows though? It seems like it would make way more sense to either port directX to Linux, or ditch directX and put those resources into supporting Vulcan.
kasabali|5 years ago
lostmsu|5 years ago
Don't you think the effort to achieve this would be absolutely massive? I don't know what kind of resources are thrown on this project, but I'd estimate minimum to be 3 dev teams for 2 years just to get a few variations of ResNet to work "as is". And that's just for regular models, that don't require quantization or (auto-)mixed precision for training.
freeone3000|5 years ago