The author has a lot of interesting projects on his page: https://lingdong.works/ though I haven't checked all of them out (I have no desire to watch anyone's face decay).
As a geologist, I happen to think that all landscapes are procedurally generated, though it is in general a slower generation process than the computer simulations. Nonetheless I remain fascinated by both the Earth and computational representations of it, and I really enjoy looking at simulations and art depicting landscapes, envisioning what tectonic and erosional processes could have produced the scene.
Thank you for posting this. I might not have discovered his other works page without your comment.
One odd thing happened as I was trying to see the software in action. When I clicked on the link to show the software in action https://lingdong-.github.io/shan-shui-inf/ I got a security warning from Firefox. The alternative link https://shan-shui-inf.glitch.me/ did not produce an error. I don't know why.
Really awesome! Author has a sense of humor - saw a "Pizza Hut" buried deep in the mountains, see it in the code also. Wish there was some comments in the code.
yhea i was also interested to sea how he did the outlining effect. I made something tile this once in OpenGL. But that took a lot of code to create. So yhea magic code with many magic numbers.
Take heart, nthnclrk. That side of the Web is not dead.
There are loads of people out there running wacky personal websites on every subject you can imagine. Mine[1], for instance, holds poetry, Chinese translations, a videogame, and an open call for Star Wars fan art.
If you want the real motherlode, go read Kicks Condor's "Href Hunt." [2] That drongo collects and catalogs people's personal websites, so you've got a whole evening of digital feasting ahead of you.
Great project, especially the svg aspect! On a fairly wide aside, it also gave me major nostalgia hit for Tiki Tiki Tembo, a book I haven't thought about since it was read to me as a very young kid .. also apparently a great example of cultural appropriation and reinforced negative stereotypes in print (though I'd argue it also engendered a deep awe for Chinese culture in a lot of kids, myself included).
This would be pretty sweet if it could encode a few "hidden" objects, like a "Where's Waldo" type of image, but maybe with "Where's Xi" or "Where's the Emperor". Then one could generate a large set of new content which would also be fun to comb through as a game.
Are those actually high tension power lines in the generated landscapes or are those supposed to represent a pagoda... ( Not sure if always appears but it's there in the one I generated...)
Not sure, but the intuitive way to do this would be tiling, BUT since the generation is SVG, it would need overlapping tiles that are then rasterized and cropped to hide the line endings.
> It is strange that all the code is in index.html. I was expecting something like mountains.js, trees.js ...
Why? It's about 4000 lines of JavaScript, which is manageable usable in any editor, and it makes it completely self contained. What would be gained by splitting it up into multiple files?
[+] [-] cossatot|5 years ago|reply
As a geologist, I happen to think that all landscapes are procedurally generated, though it is in general a slower generation process than the computer simulations. Nonetheless I remain fascinated by both the Earth and computational representations of it, and I really enjoy looking at simulations and art depicting landscapes, envisioning what tectonic and erosional processes could have produced the scene.
[+] [-] inetsee|5 years ago|reply
One odd thing happened as I was trying to see the software in action. When I clicked on the link to show the software in action https://lingdong-.github.io/shan-shui-inf/ I got a security warning from Firefox. The alternative link https://shan-shui-inf.glitch.me/ did not produce an error. I don't know why.
[+] [-] sam1r|5 years ago|reply
[+] [-] zxcvbn4038|5 years ago|reply
[+] [-] pierrec|5 years ago|reply
I especially enjoyed his "Instruction Manual - Stool": https://drive.google.com/file/d/15M94-hDETjHW4BqbujPpiFcxn4G...
[+] [-] abathur|5 years ago|reply
[+] [-] sneeuwpopsneeuw|5 years ago|reply
[+] [-] dheera|5 years ago|reply
[+] [-] CGamesPlay|5 years ago|reply
[+] [-] julianeon|5 years ago|reply
I'm not a guy who gets mad at the inevitable, but I can't help but think the robots are coming for the visual artists and illustrators, fast.
Set your clock because this is 2020, and 2030 will look much different.
[+] [-] CGamesPlay|5 years ago|reply
[+] [-] codezero|5 years ago|reply
[+] [-] nthnclrk|5 years ago|reply
[+] [-] maxwelljoslyn|5 years ago|reply
There are loads of people out there running wacky personal websites on every subject you can imagine. Mine[1], for instance, holds poetry, Chinese translations, a videogame, and an open call for Star Wars fan art.
If you want the real motherlode, go read Kicks Condor's "Href Hunt." [2] That drongo collects and catalogs people's personal websites, so you've got a whole evening of digital feasting ahead of you.
[1] https://www.maxwelljoslyn.com
[2] https://www.kickscondor.com/hrefhunt/
[+] [-] tartoran|5 years ago|reply
And the first one, the doodle rig caught my attention. One draws a being, a skeleton is inferred and animation is also inferred. That’s pretty cool
[+] [-] etaioinshrdlu|5 years ago|reply
[+] [-] somishere|5 years ago|reply
[+] [-] eatbitseveryday|5 years ago|reply
[+] [-] rahimnathwani|5 years ago|reply
[+] [-] mango7283|5 years ago|reply
[+] [-] serjester|5 years ago|reply
[+] [-] heyitsguay|5 years ago|reply
[+] [-] CGamesPlay|5 years ago|reply
[+] [-] gaoryrt|5 years ago|reply
[+] [-] beeforpork|5 years ago|reply
{Mountain, Water}
[+] [-] gus_massa|5 years ago|reply
It is strange that all the code is in index.html. I was expecting something like mountains.js, trees.js ...
It is also strange to see power towers in the drawings. Why did you add them? (I guess there s an interesting story in this detail.)
[+] [-] madhadron|5 years ago|reply
Why? It's about 4000 lines of JavaScript, which is manageable usable in any editor, and it makes it completely self contained. What would be gained by splitting it up into multiple files?
[+] [-] jgwil2|5 years ago|reply