I thought HR was fantastic and was happy with Mankind Divided, I'm disappointed we won't see the reboot finished. I'd love if it lead into a modern reboot of the original DeusEx.
I think your criticisms of the RPG element, which is what the xp pop ups and stuff were, are overly harsh. I would have been happy without timit actions but they were all the rage when HR came out, so I can forgive Eidos for also doing them.
And that's why they won't make any more... they're held to a much higher standard than other genres of games. People nitpick these games to death, meanwhile CoD is played by tens of millions every year. If you're a game dev, you'd be mad to try and do another immersive sim.
> And that's why they won't make any more... you'd be mad to try and do another immersive sim.
To be clear, I don't think they even tried, as far as DX:HR is concerned. Instead, it looks like they tried hard to borrow ideas from these mainstream console games and made an anti-immersive "sim" that constantly takes you into third person, floods the screen with XP & loot popups and other UI noise, replaces melee weapons with "tap E to watch a mini-cutscene where MC beats up a guy", features busywork-filler-padding sidequests for the instant gratification RPG addicts, etcetra.
I think, if someone actually tried, this is a proven niche where one could definitely find some success.
As far as the FPS genre is concerned: boy do people nitpick them. You can point at a handful of super popular titles, and for each, there's a mountain of forgotten and thoroughly mediocre (or worse) first person shooters.
There's no single genre where success is for granted. In general, there's a long tail of games that get little attention and a small bunch of "rockstars" that everyone plays.
Grimm1|5 years ago
I think your criticisms of the RPG element, which is what the xp pop ups and stuff were, are overly harsh. I would have been happy without timit actions but they were all the rage when HR came out, so I can forgive Eidos for also doing them.
dageshi|5 years ago
clarry|5 years ago
To be clear, I don't think they even tried, as far as DX:HR is concerned. Instead, it looks like they tried hard to borrow ideas from these mainstream console games and made an anti-immersive "sim" that constantly takes you into third person, floods the screen with XP & loot popups and other UI noise, replaces melee weapons with "tap E to watch a mini-cutscene where MC beats up a guy", features busywork-filler-padding sidequests for the instant gratification RPG addicts, etcetra.
I think, if someone actually tried, this is a proven niche where one could definitely find some success.
As far as the FPS genre is concerned: boy do people nitpick them. You can point at a handful of super popular titles, and for each, there's a mountain of forgotten and thoroughly mediocre (or worse) first person shooters.
There's no single genre where success is for granted. In general, there's a long tail of games that get little attention and a small bunch of "rockstars" that everyone plays.