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lfy_google | 5 years ago
It won't be a trivial task (hoping for pre-existing code to port over maybe?) but we have the other pieces like using Hypervisor.framework for x86 already, and being able to cross compile the other code for arm64, so that would be the only major task left.
On the subj. of better GPU support, it depends on what it's actually like using the drivers, but from previous experience with the GPUs and drivers shipped with macOS, there shouldn't be any special kind of trouble at least. We may have to use Metal if Apple also gets rid of opengl support on those new machines, but there are also existing translators for gles and vk to metal. The graphics hw itself, is actually the least of our worries due to how consistent the hardware is likely to be---we'd have to deal with a much fewer set of hw/driver quirks versus other host OS platforms.
my123|5 years ago
OpenGL is deprecated but still supported on Apple Silicon, even for arm64 apps.
lfy_google|5 years ago