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nnq | 5 years ago
No biggie if one of them is opengl based and might be expensive to add accessibility to it...
Oh, and stop spreading fud in general, you might use an accessibility-friendly toolkit and still end up with a practically unusable for visually impaired ppl UI, just as you can make a custom coded UI screen reader friendly...
Just be honest, accept that UI dev will eat up at least 50% of your resources if you wanna do it right, don't cheap out on it, embrace re-writes and maintaining multiple versions of similar functionality things, and stop being afraid of new tech...
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