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murphy214 | 5 years ago

Apple's policies on this seem pretty messed up. I watched a video today where an app developer had to rip out user generated content (comments section) which seems crazy to me! Video here: https://www.youtube.com/watch?v=1QzHu-sjdB8

Have you thought about just putting 30% fee on your users? For example google when you subscribe to youtube premium in the iphone app just charges you a straight 17 USD with no info or note saying that it is 12 USD through the website. (which I'm sure they were made to do as well)

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thesis|5 years ago

It was a consideration to raise prices. We believe it does violate their terms as well. Also it's illegal in some countries.

They wouldn't approve the app with any mention of the site at all.

It's all a load of BS. My Ring app tells me I can only buy it on their site. But since we don't have a lot of "power" we are screwed.

kevingadd|5 years ago

One solution used by companies like Blizzard for dealing with region-specific rules and taxes is to sell a different product in each region with its own pricing/rewards. Given that Apple and Google already don't want in-app virtual currency to be transferable between platforms (otherwise you could work around the 30% cut), it's not unreasonable to sell different products to different audiences. Who knows whether they'd decide to punish you for that anyway though...

fomine3|5 years ago

IIRC raising prices only on IAP was violation of terms but now it's possible