Some metacontext for those who don't know: Curse was the de facto WoW addon manager. Then Twitch acquired Curse and absorbed the addon manager functionality into their client.
Now Twitch sold off the Curse/addon functionality to a party with a much less-polished addon system.
Thus, there is now a new market for addon managers, since there is a new major expansion coming out, and playing modern WoW without mods is not great.
I remember writing LUA scripts to alert people of certain encounter mechanics between boss attempts when my guild was among the US top 20 or so. The "boss mod" addons eventually caught up, but when you were among the first to get there, you could do a lot of additions/modifications yourself to make them better.
Great game, good times. Not anymore though from what I hear
Yeah, when I was in one of the top guilds during vanilla, there was an addon that top guilds had that allowed for adding timers/modifications via LUA. I can't remember the name anymore, but it wasn't publicly available, just circulated amongst upper echelon guilds.
We would wipe dozens, if not hundreds of times, just to get all the timings down and scripted. It also helped that four of the people in our guild worked in QA for Blizzard (not so well-kept secret of many top guilds back then).
Like someone else mentioned, now WeakAuras more of less does that in a much more user friendly way. Still the same process of wiping hundreds of times to build the WeakAuras though.
The boss mod addons are still king, but over the past couple expansions a tool called WeakAuras has been getting really popular. It lets you make little displays that pop up or disappear based on in-game conditions. There is a whole ecosystem of these, you can share them via in-game chat, and they are pretty fun to put together between wipes.
I like it a lot. But by saying that, don't get confused by the overall state Rust GUI applications are in: immature[0]. I have a background in native iOS and macOS development and this is another game. However I have not regretted choosing Rust for this project. I wanted to natively support both Windows, Linux and macOS and at the same time learn the language. This was my first proper Rust application and I've learned so much.
The limitation Iced has have actually done something good for the simplicity of Ajour. People are liking this simple look because the application is just a tool. There is no need for fancy animations.
After looking it up and finding iced I'm curious too. There are so many GUI frameworks for Rust but I never have heard about iced before - looks promising though.
Didn't GitHub spin off from Tekkub's hub back in the Burning Crusade days? Fun to see GitHub still being used to enable writing WoW addons a decade later.
As far as I can tell tekkub was an early hire and had a cgit instance for wow mods around the same time, but nothing suggesting they were a founder or GitHub was a spin-off of that site
It has changed a lot and is about to change again. There is a level squish coming soon to prepare for changes that will make it much easier for new and returning players to level up and enjoy the game. The current system is a little overwhelming to some. The new changes should be live within a month or so. The release date slipped a little.
You should check out modern WoW for a day just to see the mechanics they've been able to add.
Before the WoW Classic release last year, I was in your shoes and decided to try modern WoW for a few days as a goblin. It had some pretty crazy quests/events/locations compared to just spawning in Goldshire and getting some "Kill N of X" quests.
That's when they're doing the prepatch for the new expansion. One of the things they're doing is making it so you can level from 1 to 50 in a single expansion's content.
Also, they're squishing levels back to the original 1-60 from the current 1-120.
There's been a surge of activity in the last year or so due to the re-release of WoW Classic, also known as Vanilla. There are rumours that Burning Crusade will also be re-released soon. I suspect the potential revenue is too good for Blizzard to resist.
Thank you! I don't plan to support other games than World of Warcraft for now. But the code base is split into a core and gui part so it should be easy to fork and modify to your needs!
Ehh it doesn't seem to be a problem. Understanding the function doesn't require thinking about those 900 lines at once since the code for handling each message type doesn't interact with any other code in the function.
Awesome! I have lots of fond memories from the days of writing World of Warcraft addons (CTMod, CT_RaidAssist, ...). Great to see the community is still going.
minimaxir|5 years ago
Now Twitch sold off the Curse/addon functionality to a party with a much less-polished addon system.
Thus, there is now a new market for addon managers, since there is a new major expansion coming out, and playing modern WoW without mods is not great.
Joker_vD|5 years ago
I mean, surely it must make sense from the business perspective, but from the user side of things, it doesn't quite do.
fareesh|5 years ago
Great game, good times. Not anymore though from what I hear
bladegash|5 years ago
We would wipe dozens, if not hundreds of times, just to get all the timings down and scripted. It also helped that four of the people in our guild worked in QA for Blizzard (not so well-kept secret of many top guilds back then).
Like someone else mentioned, now WeakAuras more of less does that in a much more user friendly way. Still the same process of wiping hundreds of times to build the WeakAuras though.
jabroni_salad|5 years ago
bpicolo|5 years ago
Still a ton of fun. I consider it better than the original - more content to enjoy.
avinassh|5 years ago
culinary-robot|5 years ago
The limitation Iced has have actually done something good for the simplicity of Ajour. People are liking this simple look because the application is just a tool. There is no need for fancy animations.
[0] - https://www.areweguiyet.com/
weinzierl|5 years ago
rob74|5 years ago
yoshuaw|5 years ago
Macha|5 years ago
nikivi|5 years ago
Curious how the game evolved over time.
LinuxBender|5 years ago
hombre_fatal|5 years ago
Before the WoW Classic release last year, I was in your shoes and decided to try modern WoW for a few days as a goblin. It had some pretty crazy quests/events/locations compared to just spawning in Goldshire and getting some "Kill N of X" quests.
bovermyer|5 years ago
That's when they're doing the prepatch for the new expansion. One of the things they're doing is making it so you can level from 1 to 50 in a single expansion's content.
Also, they're squishing levels back to the original 1-60 from the current 1-120.
lillecarl|5 years ago
als0|5 years ago
Bayart|5 years ago
The last decade has been nothing but Activision-Blizzard abusing a captive audience.
fareesh|5 years ago
ajmarsh|5 years ago
culinary-robot|5 years ago
Thaxll|5 years ago
https://github.com/casperstorm/ajour/blob/master/src/gui/upd...
https://github.com/casperstorm/ajour/blob/master/src/gui/ele...
stefan_|5 years ago
ziml77|5 years ago
culinary-robot|5 years ago
unknown|5 years ago
[deleted]
eandre|5 years ago
unknown|5 years ago
[deleted]
mlindner|5 years ago
pcf|5 years ago
[deleted]
silly-silly|5 years ago