(no title)
passthefist | 5 years ago
I've wondered if a somewhat simplistic graph based solution could work, inspired by organizations like medieval guilds and the mafia, where you generally need to be invited to the trust network and promoted to be more trusted within the network as others vouch for your trustworthiness. Suspicious users are highly punished (in the real life examples, often violently) and quickly removed from the network.
Obviously can be gamed like any other system, but would be much harder to do so and you can leverage the vouch/invite graph to detect trusted users that are highly connected to suspicious ones.
Surely there's something like this out there, though? Or is this just not a valuable business problem to solve?
tshaddox|5 years ago
dnautics|5 years ago
lrem|5 years ago
quantified|5 years ago