top | item 24941632 (no title) xerok | 5 years ago When it comes to ray tracing and fluid simulation, I wonder if I should start with old papers and implementations, because it may be easier to get, or they are so outdated that it would be a waste of time. discuss order hn newest billconan|5 years ago for ray tracing you should start with https://pbrt.org/I'm not familiar with fluid simulation.graphics is a broad field. there are many sub fields.
billconan|5 years ago for ray tracing you should start with https://pbrt.org/I'm not familiar with fluid simulation.graphics is a broad field. there are many sub fields.
billconan|5 years ago
I'm not familiar with fluid simulation.
graphics is a broad field. there are many sub fields.