(no title)
noio
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5 years ago
My take (I develop games) is that it's a combination of piracy on Android, and a prevalent unwillingness to pay for things upfront. Android users have come to expect that all apps are (initially) free. On PC there is piracy, yes, but there is also a large audience that is eager to purchase premium games (mostly locked into Steam though, but that is another discussion)
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