Since CSS 3D transforms require the GPU you will need either Chrome or Safari running on a computer which supports GPU acceleration. Chrome on Windows XP, for example, does not allow use of the GPU by default so you wouldn't see WebGL or CSS 3D transforms
The rendering is still done in CSS, which was the point, as opposed to using Canvas or WebGL. I wasn't trying to do everything in CSS, since that wouldn't actually be possible
I take your point, but however you choose to apply the CSS it's still CSS :)
[+] [-] kaitnieks|15 years ago|reply
[+] [-] aerotwist|15 years ago|reply
[+] [-] tomstuart|15 years ago|reply
[+] [-] Groxx|15 years ago|reply
Impressive, but a bit (perhaps unintentionally) misleading.
[+] [-] aerotwist|15 years ago|reply
I take your point, but however you choose to apply the CSS it's still CSS :)