Conflating "media" and "content" is the issue here.
Facebook is successful because of content. Google+ failed because there wasn't any content.
Heading tech up against content in some way is also a silly argument. Good tech supports the transmission of content. Bad tech gets in the way. Good content is enabled by good tech.
Ultimately, a web page with some stirring, moving or life changing words on it is going to have more potential impact than all the NerdMagic in the world. But: they're heavily codependent.
Most content on Facebook is garbage. So more accurately it's addictive content that fits the algorithm which is important. For that to happen, you need users. Typical chicken and egg problem.
Facebook is successful because of its ease of use comparative to Google+. Facebook's genius was that it was designed to be easy enough for the masses to use. Google+ was clearly designed by engineers, for engineers.
There's your problem right there, but you got it right in the second part of your post.
> Good tech supports the transmission of content. Bad tech gets in the way. Good content is enabled by good tech.
That was the crux of the issue. Steve Jobs understood this. Its why my Mom was able to grasp an iPhone interface far easier and sooner than the Android phone she had had for years before. It still blows my fucking mind how anyone can find the iPhone more intuitive, but I guess that's because I grew up in the 80s and 90s, with 80s and 90s computers as a kid, so you had to learn the technical underpinnings somewhat in order to even operate those machines.
I really enjoyed reading this article. One key takeaway for me was how its in the interest of companies like Substack to initially have a lot of high profile creators defect from their motherships (like a lot of journalists have recently done) and then eventually decrease reliance on the superstars so that Substack's value doesnt immediately decrease once these superstars leave.
At the time he wrote it, the whole of Hollywood yearly revenue made less than 2 weeks of telcos’, and SMS by itself was worth more (SMS has been commoditized since, to the benefit of Apple and Facebook).
Wow, thank you very much for the link. Now I see what's gone wrong with all the ISPs in America.
> “I don’t want to be anyone’s dumb pipes,” says Hindery. “If all you do is racks and servers, that’s dumb. What we’re doing is melding the network and the content.
This is a fancy way of saying, "I'm not content to just create a huge, high-speed network that services as many customers as possible, I want to extract yet more revenue out of a business I probably don't understand and can't be expected to competently manage."
Trying to explain to these idiots that the only thing an ISP - be it Comcast, AT&T, Charter, Spectrum, Frontier, whoever, can offer me, is a great big fat dumb fucking pipe, is like trying to explain the finer points of Shakespeare to a mollusk.
Content sells the tech. The tech makes the most money though.
Microsoft is 1 tril bigger in market cap than Disney. Strange to use a Bill gates quote and then discuss Disney films.
Nintendo as a company makes more money on selling consoles, than on Zelda.
The article touches on this and could expand on it. No new tech launch is going to work without content, so in that sense it is king, but the money is in the tech.
> Nintendo as a company makes more money on selling consoles, than on Zelda.
In revenue or profit? It’s kind of definitional that there’s more revenue from the console than the game given that for any console you need to purchase on average ~1 game at most and a game is worth far less than a console. However, it’s my understanding consoles are generally loss leaders, priced at or below cost in anticipation of profit driven by sales of content.
As many have pointed out, this is an obviously oversimplified maxim. But I’d like to add two reasons why I think it is a useful heuristic despite that.
1. Great content can’t be commodified, despite the industry’s best efforts.
2. Content lives in extremistan. [1]. Though the average piece of content has little upside, the upside of a great piece of content is nearly limitless.
At the very least, content is a “prince” alongside distribution (network effects).
[1] “Taleb provides another example of Extremistan: book publishing. Suppose one randomly chooses a thousand authors, and adds up the total number of books they have sold. Now, add the bestselling author in the world, J.K. Rowling, the author of the Harry Potter books. Her book sales with vastly exceed the total of the other thousand authors.”
First, the phrase "content is king" doesn't originate with Bill Gates, or Sumner Redstone, who popularised it. It appears in a 1974 book, and pre-dates even that. See: https://lgkmarketingcc.com/content-king-said-better/
A discussion based on this premise should at least get the provenance straight.
Aguments over provenance notwithstanding, my view is that the aphorism is a convenient bit of stage distraction attractive to media monopolists themselves aware of the real truth: network control is emperor. Andrew Odlyzko argues this; https://papers.ssrn.com/sol3/papers.cfm?abstract_id=235282 (as @fmajid notes elsewhere in this thread)
And this goes beyond just getting the proprietor's cut, the vigorish, skimming your 5, or 10, or 30%.
Central control of a network means deciding what that network is. Where it begins, where it ends, what goes in, what comes out, who can receive, who can send, what interactions are possible, speeds and latencies, what messages are heard, what are not, who pays, who gets paid, who plays for free.
These factors are wholly ignored by contemporary US (Borkian) antitrust doctrine.
Even Redstone appropriated the phrase from elsewhere.
Though it’s often misattributed to Bill Gates, Sumner Redstone popularised the phrase “content is king” which was used in a 1974 book, and pre-dates even that. See: https://lgkmarketingcc.com/content-king-said-better/
A good start would be to stop using this stupid terminology. Quoting RMS [0]:
I think it is ok for authors (please let's not call them creators, they are not gods) to ask for money for copies of their works (please let's not devalue these works by calling them content) in order to gain income (the term compensation falsely implies it is a matter of making up for some kind of damages).
I'm really ambivalent about Stallman's language crusades. Similarly to how I dislike the focus on the newest politically correct terminology.
Why is "creative" OK, when "creator" isn't?
I think it's more about the fact that adopting the enemy's language is seen as a kind of submission, a recognition and acceptance of their power over you, even if their words themselves aren't "bad" intrinsically.
Not sure if it's the right hill to die on. Eventually words and meanings readjust to describe reality. Map and territory, you know.
My pet peeve is User Generated Content. Generate is often used when an inanimate object gives rise to something, so UGC is dehumanizing in addition to being devaluing.
I don't love the terminology either, but it's like a lot of evolving linguistic culture: it tends to stick in the craw of those of use who grew up using different words, not because it is "wrong" per se but because it is different. I think the linguistic shift actually does map on to a notably different attitude toward the way cultural products are produced and consumed, as other commenters have noted, as well as the democratization of the resources for creating things like video due to the ubiquity of smartphones.
dmje|5 years ago
Facebook is successful because of content. Google+ failed because there wasn't any content.
Heading tech up against content in some way is also a silly argument. Good tech supports the transmission of content. Bad tech gets in the way. Good content is enabled by good tech.
Ultimately, a web page with some stirring, moving or life changing words on it is going to have more potential impact than all the NerdMagic in the world. But: they're heavily codependent.
throwaway3699|5 years ago
cbozeman|5 years ago
Facebook is successful because of its ease of use comparative to Google+. Facebook's genius was that it was designed to be easy enough for the masses to use. Google+ was clearly designed by engineers, for engineers.
There's your problem right there, but you got it right in the second part of your post.
> Good tech supports the transmission of content. Bad tech gets in the way. Good content is enabled by good tech.
That was the crux of the issue. Steve Jobs understood this. Its why my Mom was able to grasp an iPhone interface far easier and sooner than the Android phone she had had for years before. It still blows my fucking mind how anyone can find the iPhone more intuitive, but I guess that's because I grew up in the 80s and 90s, with 80s and 90s computers as a kid, so you had to learn the technical underpinnings somewhat in order to even operate those machines.
Ease of use = more content.
cblconfederate|5 years ago
Google itself has lots of (free) content. Search is a medium
While stirring content may exist (where is it?) , it rarely meets big tech (so it can be win-win for both)
sid6376|5 years ago
Very related to this article is this article about the need for a creator middle class. https://li.substack.com/p/building-the-middle-class-of-the
fmajid|5 years ago
https://papers.ssrn.com/sol3/papers.cfm?abstract_id=235282
At the time he wrote it, the whole of Hollywood yearly revenue made less than 2 weeks of telcos’, and SMS by itself was worth more (SMS has been commoditized since, to the benefit of Apple and Facebook).
rambojazz|5 years ago
cbozeman|5 years ago
> “I don’t want to be anyone’s dumb pipes,” says Hindery. “If all you do is racks and servers, that’s dumb. What we’re doing is melding the network and the content.
This is a fancy way of saying, "I'm not content to just create a huge, high-speed network that services as many customers as possible, I want to extract yet more revenue out of a business I probably don't understand and can't be expected to competently manage."
Trying to explain to these idiots that the only thing an ISP - be it Comcast, AT&T, Charter, Spectrum, Frontier, whoever, can offer me, is a great big fat dumb fucking pipe, is like trying to explain the finer points of Shakespeare to a mollusk.
friendlybus|5 years ago
Microsoft is 1 tril bigger in market cap than Disney. Strange to use a Bill gates quote and then discuss Disney films.
Nintendo as a company makes more money on selling consoles, than on Zelda.
The article touches on this and could expand on it. No new tech launch is going to work without content, so in that sense it is king, but the money is in the tech.
creddit|5 years ago
In revenue or profit? It’s kind of definitional that there’s more revenue from the console than the game given that for any console you need to purchase on average ~1 game at most and a game is worth far less than a console. However, it’s my understanding consoles are generally loss leaders, priced at or below cost in anticipation of profit driven by sales of content.
puranjay|5 years ago
lazyjones|5 years ago
SarikayaKomzin|5 years ago
1. Great content can’t be commodified, despite the industry’s best efforts.
2. Content lives in extremistan. [1]. Though the average piece of content has little upside, the upside of a great piece of content is nearly limitless.
At the very least, content is a “prince” alongside distribution (network effects).
[1] “Taleb provides another example of Extremistan: book publishing. Suppose one randomly chooses a thousand authors, and adds up the total number of books they have sold. Now, add the bestselling author in the world, J.K. Rowling, the author of the Harry Potter books. Her book sales with vastly exceed the total of the other thousand authors.”
https://people.wou.edu/~shawd/mediocristan--extremistan.html
ddmd|5 years ago
- Scale Economies - the more you invest the more profit you get
- Network Economies - platform business models like Amazon
- Counter Positioning - Vanguard and ETFs
- Switching Costs - this is why Facebook still exists
- Branding -
- Cornered Resource - patents etc.
- Process Power - this is why governments still exist :)
buro9|5 years ago
Those who control distribution set the price.
onebot|5 years ago
unknown|5 years ago
[deleted]
dredmorbius|5 years ago
The book seems to be J. W. Click, Russell N. Baird, Magazine Editing and Production (https://www.worldcat.org/title/magazine-editing-and-producti...). W. C. Brown Company, 1974, 274 pages. (Google Books preview: https://books.google.com/books?id=lMpHwLnvsvAC&q=%22content+...)
Earlier appearances in the 1960s refer to educational films (https://www.worldcat.org/title/toward-improved-learning-a-co...). (Google Books: https://books.google.com/books?id=LiQgAQAAMAAJ&q=%22content+...)
A discussion based on this premise should at least get the provenance straight.
Aguments over provenance notwithstanding, my view is that the aphorism is a convenient bit of stage distraction attractive to media monopolists themselves aware of the real truth: network control is emperor. Andrew Odlyzko argues this; https://papers.ssrn.com/sol3/papers.cfm?abstract_id=235282 (as @fmajid notes elsewhere in this thread)
And this goes beyond just getting the proprietor's cut, the vigorish, skimming your 5, or 10, or 30%.
Central control of a network means deciding what that network is. Where it begins, where it ends, what goes in, what comes out, who can receive, who can send, what interactions are possible, speeds and latencies, what messages are heard, what are not, who pays, who gets paid, who plays for free.
These factors are wholly ignored by contemporary US (Borkian) antitrust doctrine.
It's not just the vig.
Sumner Redstone died this past August at 97; (https://www.nytimes.com/2020/08/12/obituaries/sumner-redston...) (NYTimes).
prox|5 years ago
beastman82|5 years ago
dredmorbius|5 years ago
Though it’s often misattributed to Bill Gates, Sumner Redstone popularised the phrase “content is king” which was used in a 1974 book, and pre-dates even that. See: https://lgkmarketingcc.com/content-king-said-better/
The book seems to be J. W. Click, Russell N. Baird, Magazine Editing and Production. W. C. Brown Company, 1974, 274 pages. (https://www.worldcat.org/title/magazine-editing-and-producti... (Google Books preview: https://books.google.com/books?id=lMpHwLnvsvAC&q=%22content+...)
Earlier appearances in the 1960s refer to educational films (https://www.worldcat.org/title/toward-improved-learning-a-co...). (Google Books: https://books.google.com/books?id=LiQgAQAAMAAJ&q=%22content+...)
blackcats|5 years ago
marcosdumay|5 years ago
Monopolies can subvert natural human behavior for some time, but if Google won't make its AI content aware, it will eventually stop to matter.
getdafookoutahe|5 years ago
unknown|5 years ago
[deleted]
sys_64738|5 years ago
enriquto|5 years ago
I think it is ok for authors (please let's not call them creators, they are not gods) to ask for money for copies of their works (please let's not devalue these works by calling them content) in order to gain income (the term compensation falsely implies it is a matter of making up for some kind of damages).
[0] https://web.archive.org/web/20171108235001/http://mail.fsfeu...
Veen|5 years ago
bonoboTP|5 years ago
Why is "creative" OK, when "creator" isn't?
I think it's more about the fact that adopting the enemy's language is seen as a kind of submission, a recognition and acceptance of their power over you, even if their words themselves aren't "bad" intrinsically.
Not sure if it's the right hill to die on. Eventually words and meanings readjust to describe reality. Map and territory, you know.
im3w1l|5 years ago
borepop|5 years ago
srivatsamudumby|5 years ago
amelius|5 years ago