I heard that this is an awesome place to find and ask people to take a good look at app-development with the ability to give good (technical) feedback.
This is my first fully developed game for android done with Unity(2018).
Since this is new to me I might have forgotten certain things or features. I do get feedback from friends, what is nice, but feedback that's a lot more more in depth/ technical with knowledge from the perspective of other developers would be very helpful.
My main questions would be:
- any weird stuff going on that I might not realised (technical/ graphical)
- Are the tutorial/ early levels good to understand (and thereby the game rules it self)
- Is the amount of ad's alright for a 100% free game
- any unclear in game options/ texts
- is the amount of puzzles good like this? (total, per "world" and extra puzzle sets)
Please keep it all positive, I know not everything is perfect and the game might not be for you. But I do approach it seriously. I'm not looking to do big chances, mostly fine-tuning and polish. But still(!) bigger tips/ feedback will be very valuable for the next projects.
as a extra thank you, I can add your name/ company/ website/ ... whatever to the credit-list. And feel free ask feedback in return (I have a fine-art degree, currently work as a photographer and have a history in film and art as well).
I was not aware of this, it just has some ad's in it, nothing else. Maybe some store settings are wrong, I will look into it!
The new USA and European laws are a bit confusing so could be because of this.
* edit
I tried fix the issue, but can't find much. Google these days has so many pages, I guess some settings are wrong but there is: Ad-mob, firebase, cloud platform, google play, google developer, ...
[+] [-] Marc_M|5 years ago|reply
This is my first fully developed game for android done with Unity(2018).
Since this is new to me I might have forgotten certain things or features. I do get feedback from friends, what is nice, but feedback that's a lot more more in depth/ technical with knowledge from the perspective of other developers would be very helpful.
My main questions would be: - any weird stuff going on that I might not realised (technical/ graphical) - Are the tutorial/ early levels good to understand (and thereby the game rules it self) - Is the amount of ad's alright for a 100% free game - any unclear in game options/ texts - is the amount of puzzles good like this? (total, per "world" and extra puzzle sets)
Please keep it all positive, I know not everything is perfect and the game might not be for you. But I do approach it seriously. I'm not looking to do big chances, mostly fine-tuning and polish. But still(!) bigger tips/ feedback will be very valuable for the next projects.
Thank you so much! Marc (form The Netherlands)
https://play.google.com/store/apps/details?id=com.AlmostABoa...
as a extra thank you, I can add your name/ company/ website/ ... whatever to the credit-list. And feel free ask feedback in return (I have a fine-art degree, currently work as a photographer and have a history in film and art as well).
[+] [-] Mountain_Skies|5 years ago|reply
[+] [-] Marc_M|5 years ago|reply
* edit I tried fix the issue, but can't find much. Google these days has so many pages, I guess some settings are wrong but there is: Ad-mob, firebase, cloud platform, google play, google developer, ...
[+] [-] stuckindider|5 years ago|reply