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friendlybus | 5 years ago

Lua really isn't a great choice. It doesn't have enough features to support anything beyond UI layouts and super basic scripting.

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DarkWiiPlayer|5 years ago

It has all the features you need to support pretty much anything

friendlybus|5 years ago

I mean, so does assembly. Rollercoaster tycoon was written in assembly. But for mere mortals lua is just too much hassle for game dev.

C# with XNA (or monogame) is a nicer 2d barebones game framework to work in, as long as you can dodge garbage collector issues.