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apollopower | 5 years ago
It was an incredibly novel feeling of seeing the room I was in get mapped out, furniture and all, to see interfaces and 3d models rendered in a way that felt interactable in real space. Moving renders of objects around to see how things could be - well, it was just a lot of fun; it felt like playing with a new video game console as a child.
Sure, the overall experience was clunky, with the motion tracking and sub-par lenses constantly reminding you that it was only a prototype, but that first interaction excites you about all the things that could be possible if it actually is refined into a final product. Perhaps this was the same experience that led many of the early investors to put so much faith in Magic Leap while there was still a long road ahead of them.
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