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hasahmed | 5 years ago

I really appreciated this article. It would be great to see a smaller svg graphics standard. I think SlimSVG is a bad name because it implies its still SVG. It should set its self apart. Just my 2 cents.

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makapuf|5 years ago

In my opinion, what makes SVG bloated is not the fact that it's for humans or machines, this is mostly irrelevant compared to the ability to have filters, CSS animation, interactivity, advanced rendering options on different contexts...

Concerning the simple use of standard shapes, you could restrict yourself to simple shapes within SVG : thus youd already have myriads of existing implementations and tooling, it would be mostly understandable by humans, short and writable by hand/simple scripts.

You could even call them mobile SVG Tiny and Basic : it exists since 2009. https://www.w3.org/TR/2003/REC-SVGMobile-20030114/ . That would be a good start.