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kpmah | 5 years ago

Specifically in the context of modules, I think it is a bad thing. It's hard to describe because I do it quite intuitively, but (very broadly) the way I find module boundaries is by trying to find the minimal interface for the maximal amount of code. For me, this usually revolves around some kind of data structure.

Importantly, this is completely independent of team structure. The boundaries between teams are not necessarily the minimal interface.

discuss

order

almostdeadguy|5 years ago

Are the modules you're thinking of heavily shared/shaped by the needs of others? I think it's fair to say that there are more influences than just communication patterns on the design of software. For instance, there's can be a different set of concerns/pressures on developers of open source libraries than on time-sensitive and closely coordinated projects within a company.

sagichmal|5 years ago

> The boundaries between teams are not necessarily the minimal interface.

No, but they are the inevitable interface.