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arunoda | 4 years ago

It's not traditional LOD baking. There's no LOD baking. It's the new rasterization system doing the whole work.

And most of us doesn't use fast SSDs like in PS5 and it works really well. Also these engineers said, it even works just fine with slowers HDDs too. Because, they don't stream meshes for each camera movements. But it's a continuos setup.

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