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jonnyscholes | 4 years ago

This is my experience. Hicentnunc (and the tezos community at large) is the closest I've felt to 00s internet culture/content which got me hooked on programming.

Although perhaps paradoxically, I suspect the barrier to entry is part of this.

Full disclosure: I hold a small amount of tezos.

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prepend|4 years ago

00s internet culture was bullshit and hype from the dotcom fallout.

Do you mean 70-90s internet culture where people were building stuff to see if it worked?

jonnyscholes|4 years ago

That's fair, and perhaps for you that true. But 99-05ish are the internet years that I remember as the most creative. It was well before everyones IRL persona was mirrored online, which is when I saw a dramatic shift in what people created online (at least where I lived). Broadly speaking it become less about experimenting with the medium and more about broadcasting what already existed.

The communities I came across were for the most part making for the sake of making. And plenty of them were building new things and experimenting.

Everyone's experience is relative. Perhaps my experiences are rose tinted by nostalgia.

All that is to say, I observe aspects of some NFT (or crypto) communities feel the same to me - new mediums, new challenges and a new excitement around them.

* However I do still think that there is a huge NFT/crypto bubble and there is cataclysmic amounts fud.

DeliriumTrigger|4 years ago

00s internet culture/content I hear everybody talking about it but I don't really get what is? Do you mean more of a feeling of companionship like in an IRC or Group?

jonnyscholes|4 years ago

For me there's 2 things:

Whilst being post-dotcom, where a lot of the internet was worked out technically, culturally platforms were still only just starting out. It was before social network UIs all looked the same and there was a play book for creating a network for X. Small communities were thriving and they all still had control of their ecosystems. Internet "mediums" were still in a state of flux on all fronts.

It was the start of "the masses" coming online and creating profiles - but they came online through things like MSN spaces, MySpace and geocities. Which were a lot less sanitized than today's equivalents. Everyday people experimented with their pages the same way teenages do with their bedroom walls. They looked awful, but the medium was alive.

Both of these made me feel more like making for the sake of making was less linked to ego. And overall every community I was part of was still innovating on the medium as much as their niche (be it art, netsec, photography, local history etc).

The parallels I'm thinking of in particular are both artists rushing to the platforms and trying digital art for the first time (admittedly many driven by $$). Meanwhile community leaders are having to deal with new technical, cultural and governance issues - many of which are novel issues imo.

paulcole|4 years ago

Somehow the peak of the internet always happened just when the person making the proclamation was getting into the internet.

it’s just like how SNL was awesome when I was 16 and has been downhill ever since — and my dad says the exact same thing about when he was 16.