It didn't already support arm64? Was nobody using it on iOS?
I remember trying to run Mercury on M1 recently and having problems getting it to build - some of that was because it had very old style probably wrong approaches to atomics written in x86 asm.
Also, a lot of games are still on x86, even constantly updated ones like Minecraft - and that's not even native code.
astrange|4 years ago
I remember trying to run Mercury on M1 recently and having problems getting it to build - some of that was because it had very old style probably wrong approaches to atomics written in x86 asm.
Also, a lot of games are still on x86, even constantly updated ones like Minecraft - and that's not even native code.