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zbaylin | 4 years ago

Hey, Onivim contributor here!

I think Oni is in a hard place where it’s the primary source of income for Outrun Labs. Oni is open source in two senses

- the source is available online (technically doesn’t meet some definitions of open source, but the source is open)

- we MIT commits after 18 months.

In terms of contributors retaining rights to the product, we do have a bug bounty program where if you fix a bug with a PR, you get a license for free. Not quite what you mean I’m sure, but it’s essentially payment for contributions.

We definitely aren’t deliberately trying to undermine the OSD. The reality of open source software at the moment is that most of it is either created or sponsored by large companies who have a ton of money to throw at it. We are trying a new model of making money from open source software to allow us (well, Bryan) to work on Oni full time. We’re definitely open to suggestions, though!

discuss

order

vimacs2|4 years ago

Just so I understand this correctly, the version of Onivim 2 from 18 months ago will be open source? That's not the worst solution if true. John Carmack would do something similar with many of his game engines back when he was working with Id Tech (albeit with a much longer lag time).