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koolhaas | 4 years ago

> But why did we bring it forward in the first place?

Speculation: visual programming is a bit more beginner friendly, and more compatible with the brains of people designing stuff in UE. I wish blueprint was around when I was 13, messing around in UT’s version of UE and having no idea what unreal script could do. Visual language can break out all possible components into UI menus, just like everything else in UE. Visual oriented people really click with tools like visual programming.

Personally I think it’s cynical / arbitrary to pin the decision to corporate power struggles. Sometimes people propose new things out of interest or as a side project and then it grows from there.

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