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plett | 4 years ago
The GitHub readme lists "You want the entire planet" as a reason not to use tilemaker. Why is that? Presumably it's excessive RAM/CPU usage during pbf conversion, or when serving tiles from the mbtiles sqlite file.
But how excessive are we talking? How big a machine would be needed to process a planet file? What tools work better with huge input files?
Doctor_Fegg|4 years ago
For whole-planet scale, the traditional approach is to load the OSM data into a Postgres database, and then serve vector tiles from there.
Cyykratahk|4 years ago
I tried the example tilemaker config (4 layers, zoom 11-14) on the 519MB Australia PBF. My 24 thread PC took a little under 20 minutes to finish generating 773,576 tiles, using about 10GB of RAM.
1. https://github.com/systemed/tilemaker/issues/238