top | item 28183252 (no title) jtl999 | 4 years ago How exactly do you test your own GPU "rendering" under macOS? discuss order hn newest gsnedders|4 years ago Essentially by replacing the macOS shader -> machine code compiler with one of your own (or, rather, running it alongside). marcan_42|4 years ago And the rest of the Metal. We're directly taking to the macOS kernel driver.
gsnedders|4 years ago Essentially by replacing the macOS shader -> machine code compiler with one of your own (or, rather, running it alongside). marcan_42|4 years ago And the rest of the Metal. We're directly taking to the macOS kernel driver.
gsnedders|4 years ago
marcan_42|4 years ago