Hi, of course I am not saying that I will develop a complete software package. I am a single guy who loves to work on these stuff.
The repository is empty, Because I have no work on it yet.
I developed several 2d and 3d toolpath generators for specific purposes for private companies. Always suffered from cam softwares and since I have enough background on the toolpath generating, I decided to work on it. We'll see in time.
Most of strong open source projects started as individual initiatives.
Someone failed but another one got inspired and started a better project that succeeded. So it could be me or someone else.The key is to have a powerful open source CAM software.
prova_modena|4 years ago
kadirilkimen|4 years ago
About recommendation; Toolpath generation is based on 2d and 3d geometry math. Simply dive into 2D and 3D geometry and try to understand some libraries. This is a very good one: http://www.angusj.com/delphi/clipper.php
Most 2d and 3d calculations are based on triangle calculations. There are also solved algorithms like finding the closest point on a curve. Once you start playing with triangles, I'm sure with some software development and machining background you can easily begin to understand how toolpath generation works. It's easier to create toolpaths from stl files. Because stl models only consist of triangles. Thanks to the gaming industry, triangle-based math isn't a cutting-edge science these days, and there are many open source libraries.
You also need tons of coffee and tons of dedicated time.