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mikehearn | 4 years ago
Apple released their phone in 2007, the App Store in 2008, and in-app payments in 2009. During that time their marketshare was fairly small, and it didn't start to really grow until they expanded availability to the Verizon network in 2011.
Right at launch of the App Store, Apple announced its sales commission would be 30%. Then they extended that same fee to in-app purchases a year later. At the same time they set the rules that third-party app stores were not allowed, and that third-party payment processors could not be used.
I'm mentioning all of this history to make this point: Apple made these rules when they were not a monopoly by any definition. They released these products, with these rules, into a free market and let the market (both users and developers) decide which products to use and which products to develop for.
Now, obviously, between 2007 and 2021 the iPhone has been a wild success. Its platform has grown in users and developers every year.
So in terms of the framing of "market abuse", at what point between the launch of these rules and now did Apple cross that threshold between free-market competitor who can legally control their own platform to monopolist abusing its power?
I'm asking this question not just to make a point, but because I think it will be instructive for future companies to understand where in the growth curve the rules they started with can potentially cross over into being "abusive".
tsycho|4 years ago
But the rules and scrutiny changes once you become large enough to be "considered" a monopoly i.e. once your decisions and policies start affecting a significant portion of the market/ecosystem, then your policies are going to be subject to new regulation.
Google supporting side loading from the very beginning was a smart idea, even if its too complex and scary for the majority of Android users. They should have done the same for payments.
majani|4 years ago
askafriend|4 years ago
This statement feels like an oxymoron.
bostik|4 years ago
It was merely a less awful deal than most other indie commission models, with sites like Kongregate and their ilk demanding >80%. Against that kind of flaying and skinning, 30% was an improvement!
I've said it before. A very good agent, who actually works for their client and arranges them with repeat lucrative contracts, gets 15%. App stores, as gatekeepers to their walled gardens, extort twice that.
Btw - if they want to get into recurring payment scene, let them compete with payment processor fee structures. For the privilege of arranging trusted, mostly secured payments and handling the back office accounting, 3% should be a damn good ceiling. The payment industry is making money hand over fist with that kind of cut.
simonh|4 years ago
That was not at all obvious to anyone in 2008. It's a pretty typical margin from the console industry, which was the main point of reference at the time. Apple spent several billion building the App Store infrastructure, the SDK and setting up the review and payments system and it took years for App Store revenue to catch up with the sunk investment and expenses. Also practically everyone in the industry at the time was saying Microsoft and Google would imminently wipe Apple out of the mobile market.
This is a tough one, I think 30% made perfect sense in 2008 but does seem steep now. Apple makes huge profits on the App Store, but it mostly seems to have happened by accident, their original strategy seems to have genuinely been to just break even and maybe make a modest margin, with the store mainly just being a competitive advantage. The huge success and profits have been a windfall.
However that all happened and we are where we are. I don't object to Apple's app store margins or IAP charges, it's their product, their rules.
I do think banning developers from informing users of how to get subscriptions and such outside the store is foolish. That's clear overreach. I see why they do it, otherwise subscription services can cut Apple out and free-ride, but they probably just have to take the hit.
ksec|4 years ago
From the Start? Credit where credit's are due, 30% for software was good enough for a lot of independent developers. Even to this day. Handle Processing charges, distribution, Tax etc. For a lot of categories 30% isn't that bad. Especially for Software.
The problem start when they are enforcing 30% on Services and not on Software. Signing up a Teaching Class with Real instructor on iOS? 30% to Apple. Signing up Services like Web Hosting, Video Streaming, or whatever it is, 30% to Apple. Apple had to made exempt to each and every category after people complain. At this point when the whole world is moving to digitisation, 30% no longer becomes a cost of Software but a Tax on all things.
mattl|4 years ago
megablast|4 years ago
Except it wasn't. Try getting an app published before the app store. It was 70% if you were lucky enough to find someone to publish it.
You have no idea what you are talking about.
nicoburns|4 years ago
So to answer your question: it potentially crosses over into abusive as soon as you are restricting customers from doing anything. And it gets less likely that you'll get away with it the more dominant your market position (as a scale), and the greater the importance of your product or service to society (which is why game console currently get away with these practices but utilities don't).
lolsal|4 years ago
nodamage|4 years ago
Of course where the seller has no control or dominance over the tying product so that it does not represent an effectual weapon to pressure buyers into taking the tied item any restraint of trade attributable to such tying arrangements would obviously be insignificant at most. As a simple example, if one of a dozen food stores in a community were to refuse to sell flour unless the buyer also took sugar it would hardly tend to restrain competition in sugar if its competitors were ready and able to sell flour by itself. (https://casetext.com/case/northern-pac-r-co-v-united-states)
Whether Apple has enough dominance over the smartphone market to cause an unreasonable restraint of trade in the app distribution market is up to a court to decide at this point.
yholio|4 years ago
No, if regulators do their job, nobody gets to ask that question because there is continuous competition. Getting to that monopoly or oligopoly requires sustained effort from would be monopolists, it's a strategy they have been executing for more than a decade. And if you do that, you must expect there is a moment where society says: ok, it's time to regulate it and not let company X extract economic rent solely based on market dominance.
simonh|4 years ago
You're presuming that market abuse has occurred and that market abuse is the only way to get popular, but I don't see that's a given. Maybe people simply genuinely like iPhones just the way they are, and maybe network effects just legitimately lead to the most popular platforms dominating.
Apple don't have a monopoly on the phone market anyway, they only have 27% of the South Korean phone market. In the US it's 65%, high but not a monopoly, but it only went over 50% in 2020.
What changed to make them a market abuser and when did it happen, as you allege? That's the question OP is asking.
8ytecoder|4 years ago
To answer your question - when developing for Apple went from being a choice to a necessity to run your business.
rawgabbit|4 years ago
First, with regards to the App store or Music store, Apple is the Market maker. It controls who gets to sell Apps on their market similar to how NASDAQ or the NY Stock Exchange controls which stocks are listed. Korea is saying Apple you already control the market, but you shouldn't dictate the payment systems too. I expect Apple will start raising the fees it charges to list Apps on their App store.
Second, this article is about South Korea. South Korea doesn't care about the historical context of the US. Korea is saying if the Apple App store want access to South Korean customers, you must play by our rules. This is not unlike the European Union saying if you want to store data about EU citizens, then you must comply with GDPR.
For the past few decades, we had assumed there was a monolithic global market for software apps. We are seeing now the fragmentation of the internet and the software market as countries assert their power over big tech.
criddell|4 years ago
amelius|4 years ago
yyyk|4 years ago
When Apple launched Apple Pay (in 2014, not that long ago), its App Store rules turned from dubious to outright market abuse by using one market where it had a strong position to infiltrate another very different market of payment processing (there are other issues, but this story is about payment processors).
By the way, 'monopoly' has little to do with it. It's about market power, monopoly is an nigh irrelevant term to the issue.
guerrilla|4 years ago
I'd presume that would be when they became a monopoly, which may be seen as something that comes with new responsibilities. "With great [market] power, comes great responsibility" would probably make a lot of sense to a lot of people. We wouldn't hold tiny entrants to the same standards as those who can set prices, sue into dust or buy almost all of the competition.
fsckboy|4 years ago
In any case, though, that's not what's going on with this Korean law. Antitrust violations of existing law are generally determined by courts and or regulatory agencies, whereas this is a new law from a legislature signalling that they want to encourage a competitive marketplace in this manner. Of course, with lobbying and nationalism, it's quite possible that this law was guided by powerful Korean interests or nationalist parties who simply want to hobble foreign entities in favor of local companies: still not an example of antitrust, except possibly in the other direction.
in any case, in the US it's not monopoly that's against the law, it's that market power being used to abuse market participants or influence prices. And there is no clearcut answer, but there are "guidelines", for example if you control 70% of a market and your major competitor controls 25%, you have a good basis to say that you are not a monopoly. Notice that Microsoft invested to prop up Apple when Apple was on the ropes in the late 90's. That type of action shows how tricky and pernicious these regulations can be, Microsoft gets the excuse "we have a major competitor" and also benefits from the success of the competitor.
But that's the market share part of the equation. The additional aspects are "can it be shown that the price of the good is being manipulated upward?" So, Microsoft offering big discounts to PC manufacturers to get them to exclusively offer MS OSes on their platform: are those discounts abuse of the market?
I'm not a particular expert on this, there are many places to quibble with what I've said, I'm just trying to offer the flavor of what I thought when I read your questions.
Oh, at what point did Apple cross the line? Has Apple even crossed the line now? Is not really the question. By the time enforcement actions are taken, companies are generally well over the line. The real question is "how much can we abuse our market power and get away with it before the clamor to regulate us gets too strong for politicians to ignore? And what is the temperament of the administration in office?"
2OEH8eoCRo0|4 years ago
ksec|4 years ago
2. iPhone was really, a phone, an internet communicator, and a wide screen iPod. That was arguably true all the way until 2014 when the larger screen iPhone 6 Plus was introduced.
3. But today's Smartphone are more like Pocket Computer. Games, Video Consumption, Facebook. At a point when some people were laughing about phablet. Now vast majority of phones on the planet are phablet. They replaces consumer computing. They are no longer a phone in the sense of phone in 2007.
4. You now have a phone that replaces everything, Smartphone becomes a pocket computer that is the centre of our modern society. Access to everything digital.
5. The problem starts when Apple decided to focus on Services Revenue. Remember before the success of iPhone Plus, people were writing off Apple as their sales number did not grow as much as the Smartphone market. And Wall Street was putting pressure on Apple. Service Revenue was Tim Cook's answer ( or middle finger ) to shut these people up.
6. So Apple start breaking out services revenue, stopped reporting iPhone Unit sales, rework iOS, macOS, Map, iCloud and other cost from their product segment to paying $10 per unit to Services Revenue. And announce their target of Services Revenue by 2020.
7. Apple started enforcing rules on 30% as access fees. If it was coming from iPhone, Apple want 30% of it. It wasn't much of a problem with an App. It is much more problematic with services that use App as access. Wordpress blog, Domain Name, Teaching Class, Video Streaming Site, Creator Selling Digital Asset. Until someone complain, Apple started adding exemption to their rules of collecting 30%.
8. Services Sector works different to products. Software like Pixelmator or Photoshop are Software products. Netflix, or some Cartoon Network are Services. Apple used to turn a blind eye on many of these services. Once they start enforcing it because they had to chase their services revenue target. You start seeing lots of complaining.
9. Why should Apple dictate everything that goes through iPhone? If the world is going digitisation, does that mean everything that goes through iPhone will be charged 30% more? How is that not a tax? When it is Applied the same ( or nearly the same ) everywhere. How is this even sustainable?
10. Customer signing up a Email, when majority of cost are in Server. Or Signing a Real Person tutoring, where the cost is the Teacher in front of Screen. Why does Apple demand 30% of it? And how did this 30% number came from for their industry?
11. Lots of argument about Apple wrongly focus on consumer and completely ignore business. SMB are still large part of our society. And they are complaining just as much as big companies like Netflix or Spotify.
12. It is made worst when COVID hit, it speed up the whole digitisation of our society by at least 5 years if not 10 years. Explosive growth in e-commerce and other Digital goods or services. Why is it so hard to deal with Apple?
13. And they are not a niche anymore, they have anywhere from 20% to over 60% in key markets. Despite Tim Cook flat out lie about this. ( His likely defence is the term Market Share could be defined as Unit Sales and not unit usage ). And despite court doesn't like to define market themselves, if iPhone's owner are higher spending group and vast majority of your customer are iPhone customer, is that 30% an abuse of their market power?
jandrese|4 years ago
Didn't Apple have the only app store for iOS devices at that point? For that matter the competing app stores of the time (for Symbian devices) were dreadful and all of them are long gone.
jimnotgym|4 years ago
tshaddox|4 years ago
MrStonedOne|4 years ago
They are a monopoly for getting your app on ios phones and in front of ios users.
This is why bundling is part of anti-trust law.
Bundling their app store as the only way to install applications on ios devices should have been stopped years ago.
simondotau|4 years ago