Yep, not much had changed over the last few years on that regard. Well, except running complex 3d scenes in a modern browser is mostly fine these days. Plenty of performance
I still remember Macromedia/Adobe showing off their flash 3d engine. Nothing was accelerated, just software rendering. Ugly and slow but there wasn't anything better at the time. It went nowhere I think
pjmlp|4 years ago
Safari 15 just added WebGL 2.0 available on stable, and native debugging tools are still the way to go for most cases.
After 10 years.
beebeepka|4 years ago
I still remember Macromedia/Adobe showing off their flash 3d engine. Nothing was accelerated, just software rendering. Ugly and slow but there wasn't anything better at the time. It went nowhere I think