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jwosty | 4 years ago
I don't know, but if I were to make an educated guess, maybe rendering stuff to actual audio files is a common approach? That way when something goes wrong, they can inspect it in a standard waveform editor?
jwosty | 4 years ago
I don't know, but if I were to make an educated guess, maybe rendering stuff to actual audio files is a common approach? That way when something goes wrong, they can inspect it in a standard waveform editor?
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