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ishitatsuyuki | 4 years ago
Images are relatively well handled with GPUs, and with a precomputed mipmap they can be rescaled very quickly, unlike vector graphics which needs to be re-rendered each time zoom level is changed.
ishitatsuyuki | 4 years ago
Images are relatively well handled with GPUs, and with a precomputed mipmap they can be rescaled very quickly, unlike vector graphics which needs to be re-rendered each time zoom level is changed.
knuthsat|4 years ago
Why wouldn't you be able to send an array of stuff defining the curves, and an array of stuff defining the draw order to the gpu and just render it in a simple?