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juanuys | 4 years ago

Hi Walter, thanks for your time!

Do you play many games nowadays? Which ones?

What do you think is going to be the next big gaming breakthrough? Or the next big genre/theme? (E.g. for economics, it was F2P/IAP, never of which I'm a fan of. Also, city building + survival is really big right now.)

discuss

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WalterBright|4 years ago

The itch to write a better language & compiler than anyone else is more compelling!

But I am attracted to full motion simulators that would, say, enable me to drive an F1 car without risk or much investment.

fb03|4 years ago

If you're into that, I highly recommend you looking up Force Dynamics (a friend of mine) for high quality affordable driving simulators that are really close to actually driving the Real Thing (TM)

https://www.force-dynamics.com/

Shorel|4 years ago

Don't forget this very important design issue of motion systems:

https://www.youtube.com/watch?v=ttCXkfjnvvc

Some motion systems are simulating the 'motion' of the car, when they should be simulating the 'forces' on the driver.

For example sustained acceleration to the left because of heavy cornering should generate sustained tilt, so you feel heavier to the left.

The only issue is that the max acceleration that can be simulated is 1G. So a larger acceleration is either clipped or all accelerations are scaled.

My favourite concept is this one: https://www.yawvr.com/