(no title)
jgalecki | 4 years ago
While there's no "death" in my game (stayin' cozy), the idea that the player needs to go through multiple runs has been really fun to play around with :)
jgalecki | 4 years ago
While there's no "death" in my game (stayin' cozy), the idea that the player needs to go through multiple runs has been really fun to play around with :)
mywittyname|4 years ago
I might be showing my age here, but isn't permadeath the core of roguelikes? Like, isn't the point that you have to start fresh each play, and that's why games like nethack offered a bajillion character classes? Even the og rogue had permadeath.
jgalecki|4 years ago
xmprt|4 years ago
samstave|4 years ago
Moria FTW
save.bat and load.bat