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zyemuzu | 4 years ago

Your input methods comment is key. Today we can have an almost true to life virtual driving experience with peripherals like direct drive steering wheels, loadcell pedals, shifters and a motorised driving rig. It's an expensive hobby with great innovation. Until the interface problem is fixed for VR then it will be a very subpar experience compared to what's already available.

You can now extrapolate this to almost any interaction in VR; walking, flying, typing or shooting.

Until there's an input method that is able to emulate these experiences effectively, then it is pure science fiction.

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