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crispyporkbites | 4 years ago
The platform providers would still need to agree that a specific blockchain / NFT is actually the source of truth, and so it's not really trustless. But the internet itself isn't perfectly decentralized either. I could see a future where developers could enable web3 support in their games/apps and allow importing assets, identities etc. between platforms, which would be nice.
input_sh|4 years ago
Why would an asset designed for one game make sense or look good or feel at home in a completely different one?
Why would companies make one of them and sell it for a million bucks instead of trying to convince more players to buy it in a shop for two bucks?
Is the mechanic of a weapon gonna adjust to the new game when you import it or stay the same? If it stays the same, it's gonna be exploit galore. If it changes, well then, what's the point? Gonna be the same AK-47 as everyone else's, but this tiny sticker on it that nobody's gonna pay attention to is unique!
Even if we pretend this is somehow a promising field, why even use NFTs and make each one a couple of pixels different instead of making a common one, selling it for like $50, buyers get a file in whichever format is agreed upon, and import them in the settings?
clippablematt|4 years ago
Eg if I have a red hat nft you could have that as 2d sprite art or a 3d model or just a buff to some other stat or just ignore it.
Why wouldn’t they sell it for a couple of bucks? It doesn’t have to be expensive because it’s an nft, plenty of them are sold for pennies. erc1155 is designed with lots of varying items being created on the same contract.
Why nfts? Because it’s easy to do today and has been getting more and more popular over the past three years. It seems people like them.
People don’t want to download files and import them into programs. Having one login(wallet) that you connect to anything you want and it takes your data and belongings with you seems pretty neat to me.
albertgoeswoof|4 years ago
Just think about the things you buy online, be it movies, artwork, music, in app upgrades etc. Today we trust each individual app developer to honour the purchase agreement, eg. if the Amazon disappears or changes their license agreement, all your purchases are gone.
Tomorrow we might be able to purchase a license to the asset, registered on a public blockchain, and use that to prove ownership within an application. You could actually own some of things you currently “buy” online.
This is a huge net win for end users.
wpietri|4 years ago
Are NFTs likely to do that? No. Why would game/platform creators do a ton of work so they could make less money? And even if they wanted to, which they won't, why would they bless some specific blockchain with that power? If that is at all viable, somebody like Steam or Amazon will want it to be their own digital assets registry that wins. For that, they don't need a blockchain, just a database.
tigger0jk|4 years ago
https://www.theverge.com/2021/10/15/22728425/valve-steam-blo...
FatalLogic|4 years ago
I know, right? Or to look at another similar situation: why would Verizon, China Mobile, T-Mobile, and AT&T all make their voice/data networks interoperable?
Obviously, they wouldn't chose to do that.
Gigachad|4 years ago
NFTs along with all non money crypto feel like a solution in search of a problem. And all of these solutions are things already possible and easier without crypto.
butz|4 years ago
albertgoeswoof|4 years ago
One day, it might not be a normal business practice.
dorkwood|4 years ago
Is this something that players desire to do?
lottin|4 years ago
Hamuko|4 years ago