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flaviu1 | 4 years ago

I'd expect it to go something like this:

- There are many many languages without classes that make good use of enums

- Doing this refactoring is excessively verbose

- Someone making bold claims like this about a language feature that's never been considered error prone and been around since the beginning ought to provide some really good evidence to back things up.

There's cases where enums are good, and there's cases where polymorphic classes are good. Dismissing one of them by default is wrong, since both are useful at different times.

edit: and the citation there to Martin Fowler et al., Refactoring: Improving the Design of Existing Code doesn't even match the claim being made. That book mentions

- "The first part of this problem is that switch statement. It is a bad idea to do a switch based on an attribute of another object. If you must use a switch statement, it should be on your own data, not on someone else's." -- sure, I agree

- "Often you find the same switch statement scattered about a program in different places. If you add a new clause to the switch, you have to find all these switch, statements and change them. The object-oriented notion of polymorphism gives you an elegant way to deal with this problem." -- fair enough

This is a long way from "enums are a code smell," and honestly feels like padding the citation count. Another thing to note is that the second edition of Refactoring: Improving the Design of Existing Code says:

> Even in our more wild-eyed youth, we were never unconditionally opposed to the conditional. Indeed, the first edition of this book had a smell entitled “switch statements.” The smell was there because in the late 90’s we found polymorphism sadly underappreciated, and saw benefit in getting people to switch over.

> These days there is more polymorphism about, and it isn’t the simple red flag that it often was fifteen years ago.

discuss

order

oflannabhra|4 years ago

In Swift specifically, switch statements are exhaustive, so adding a new case to an enumeration that is switched on will automatically give you compilation errors at every point in the code base where that enum is matched against.

Which, in my experience is a huge advantage rather than the supposed disadvantage Fowler is saying it is (although I could see that being the case in many other languages).

bryanrasmussen|4 years ago

>This is a long way from "enums are a code smell,"

originally the meaning of code smell was not that code that had the smell was bad, but there was a chance it was and should be examined. For this reason of course it is useful to get rid of code smells so that people don't feel the need to investigate hey is this smelly code actually bad code.

But all that said not sure if an enum is a code smell.

on edit: this at any rate was the rationale behind the phrase code smell I was first introduced to.

masklinn|4 years ago

> - "Often you find the same switch statement scattered about a program in different places. If you add a new clause to the switch, you have to find all these switch, statements and change them. The object-oriented notion of polymorphism gives you an elegant way to deal with this problem." -- fair enough

Even that seems like it could easily be way overkill e.g. if you have multiple switches which, say, generate a label from an enum, the first step is probably to add a utility function / method, not to migrate the whole thing over to polymorphism.

Although there is one thing to be said about context:

* OP works in C#, whose enums are literally useless (they’re like C’s)

* apparently even in Java (which at least has type-safe enums even if not sum types), `switch` is unable to check for completeness

couchand|4 years ago

Generally the issue with the switches scattered about (or more generally, and concern about conditions scattered about the codebase) is that the body of each case is different. Of course if all the bodies are the same the easier option is a utility method.

aardvark179|4 years ago

Switch statements are not required to be exhaustive, but switch expressions are. I’d have to check but I think it was found that changing the exhaustiveness requirement would break too much source code. The compiler will still insert some some sort of default case because somebody might add to the enumerator, and it might be in a separate compilation unit.

jaywalk|4 years ago

As someone who works in C# and finds enums useful, I'd be curious to know why you describe them as literally useless.