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sigvef | 4 years ago
One was to use Expo to release on web and mobile at the same time. I've used React Native quite a bit in a professional capacity, so I wanted to check out the Expo landscape. I discovered that the web part (react native web) didn't quite deliver on what I was looking for, so I scrapped it and ported to Vite/react-ts and dropped native completely.
The other was to see if I could find a low-friction way of setting up subscriptions for a static web frontend with no first party backend. That is the reason why there is a premium subscription tier for a small weekend game like this. Turns out that this was pretty straight forward with Gumroad! In the end, I was pretty happy with the way the flow turned out (except that Apple Pay isn't supported without stepping out of the flow and heading to Gumroad directly).
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