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inconvergent | 4 years ago

the most interesting part (as far as i'm concerned. i have some bias here ...) is the stuff about manipulating the graph structure. the concept is described in the readme, and does not rely that heavily on CL knowledge. it's not that the method is new or anything, just that i think it's a neat way to think about it. if you are interested in the code at large, then, yeah .. this isn't a good intro to CL.

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bmitc|4 years ago

I'm curious if you have any thoughts on doing the art stuff full time. I also have a mathematics background, and I have been working towards getting into digital art (not just generative art). While I work in software engineering now, having a more explicitly "creative" job has always seemed interesting to me. It seems there's a place out there for stuff like this, getting to consult with things like movie production and other art installations, for example.

inconvergent|4 years ago

it hasn't seemed realistic for me so far