What makes you say that? I've had good speedups with Strassen multiplication in variable precision (or with floating-point, in case you meant fixed-point arithmetic).
Strassen method is faster than native multiplication, but it is not stable: you will get much larger rounding errors when implementing it using floating point numbers, compared to native multipllication. And fine precision is required for a lot of algorithm implemented using matrix multiplication, such as matrix inversion or gradient descent, so this is often a problem.
Yes, indeed, and Strassen is a bad default algorithm because of this. There are specialized situations where the numerical stability isn't an issue though.
SuchAnonMuchWow|4 years ago
dnautics|4 years ago
jl2718|4 years ago
fdej|4 years ago