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theon144 | 4 years ago

And the Wii was different to motion controls of the past, but you don't exactly see that flourish these days.

It's not really about the improvements in technology, rather than the inherent limits in its use cases - there's only so many games and media experiences that truly benefit from VR, and as a rule, they're designed for VR from the beginning.

Without a doubt, VR is a huge leap and a drastically different and exciting medium, but that doesn't mean it's ever going to be more than gimmick worth a couple evenings' entertainment to most people.

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