top | item 29891071

(no title)

laurowyn | 4 years ago

Somewhat agree, however I think it's because building redstone actually requires some materials science type knowledge. i.e. how different materials and physical structures affect the redstone signal.

Redstone blocks vs redstone torches, and their relative strengths/purposes. Torches on sides of normal blocks with signals entering the side of the block. Using normal blocks to prevent redstone signals from connecting (particularly when going up or down stepped inclines). Space requirements to allow a signal to drive a block and not just terminate the signal next to a block.

These are all game analogues of laying out P and N state semiconductors, or conducting signals from one area of a chip to another and maintaining their signal quality, when designing ICs. Granted, these processes are hugely automated by tooling, but someone has to know, learn and understand how the materials science works in order to develop those tools.

This is why I'm surprised I've not yet seen a VHDL/Verilog compiler for minecraft redstone. Converting a gate array and netlist into a minecraft world feels like a relatively simple challenge for anyone with the knowledge, but I guess it's too niche of a project? Or I'm just not looking hard enough for it.

discuss

order