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cat199 | 4 years ago

> not actually knowing what ports third party switch software

more than likely i'd think this is for enabling inbound responses to outbound ephemeral ports given the port range

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Macha|4 years ago

Even a restricted NAT should allow for this without explicit port forwarding configuration?

Unless you're doing something like active FTP where it's replying to a different port than the one the request originated from. Which would be a interesting choice for a console designed in like 2018.

laumars|4 years ago

It’s a firewall thing not a batting thing. You need a stateful firewall to do that kind of smart port forwarding. Which, to be fair, all consumer routers should have.

Stateless firewalls, however, need to have explicit rules for UDP traffic. So that’s what Nintendo are addressing here.

fulafel|4 years ago

NAT functionality especially for UDP can be incredibly flaky in a lot of consumer hardware, mangling payloads, randomly dropping associations or having extremely short timeouts, and other plain buggy behaviour.